TypeI: ProjectII: Timeline

Research

Finding Definitions:

english_definition

Looking at type:

type_spreadfromtop

Material Exploration

First simple look ats:

dbreadmaterialdflowermaterial

Three more refined:

workingwithricedischrismaslights

tryingfirstmaze

 

Mastering a Material

Making the word:

dismal_justword

Adding Extra Maze parts:

mazedebateadding

First Photographs:

photo_2photo_

Second Photograph set:

one

Final Edits and Print:

print_yeongeong

Concept

My concept for this project was the idea of how a maze is so dismal. The idea that a maze makes you feel so lost, and therefore very dismal. However, I wanted to use white for the foam board and the plastic pieces, unlike the original black of a game maze, to make the image look brighter than the meaning of the word. I also chose a font with the diamond shaped dot, so that it may play against the meaning at least a bit. Also, the reason for using white on white, was to best show the shadows, because shadowy was another synonym for dismal.

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